In the meantime, we also want to focus on making sure that the experience you get tomorrow is as good as it can be, and not necessarily hamstring that for the sake of solving the 6 years from now problem. We've definitely tossed around the idea of what would it look like if we stopped adding levels or if we did level-less expansions but levels do a lot for us and for every RPG, there's a reason that they're a tried and true method and it's a straightforward increase in power, new stuff to look forward to, now new talent points and so saying we're just going to stop doing that would raise a lot of questions that we would need to find satisfying answers to but we keep talking about it. I think eventually, I'd love to find the perfect solution there. That's already a vast improvements over the disjointed world that we lived in in the past, where the increasing level cap meant you were just jumping between more and more disperate settings in the roughly the same amount of time. I don't think 70 is too big a number and I think the changes that we're making to Chromie Time in Dragonflight to make sure that at the end of the day, you can pick up a character, you could be a brand new character to World of Warcraft and play through a single expansion, get caught up to speed and jump into the new thing. It's something we're discussing, we know that in the year 2030 or something we'll be back to be well into three digits and what does that means and how do we avoid having the same problems. Our current plan is to rescale all of the existing expansions including Shadowlands from 10 to 60 so that its come out of Exile's Reach or play the starting experience of your choice and then pick any of the single expansions that you want to play through and that will get you through to Dragonflight.Īre there any plans for when there are inevitably too many levels once again? How will Dragonflight handle Chromie Time? Once reaching max level once, new players unlock the ability to use Chromie Time as well, gaining access to all its liberties for other charaters. New players will start in Exile's Reach, then head to Battle for Azeroth until level 60, from which point they can head to the Dragon Isles and Dragonflight content. While there are changes for veteran players, the New Player Experience will remain untouched with the arrival of Dragonflight. With Shadowlands joining Chromie Time, there will be changes in the amount of experience required from 10-60, likely heavily from 50-60, but no details on it right now. With this change, Shadowlands enters to the set of expansions available to level with Chromie Time, creating new Chromie Time phases in all Shadowlands leveling zones. Presumably with the pre-patch, players will be able to level from level 10-60 in any expansion up to Shadowlands, instead of only from 10-50. The timeline I have given corresponds to the years given in the official timeline.In a couple of interviews about Dragonflight, Blizzard has explained how Chromie Time will work starting in Dragonflight. You can find the official timelines at this WoWpedia link. With that information, you can start to plot out some other points along the way, meaning the timeline looks a little like this: Now, doing the math, this means the Third War happened around Year 18 (roughly - this isn’t really accounting for the span of the war, which Chronicle III will hopefully shed some light on). WoW was released in November 2004, meaning the Third War occurred seventeen years ago. Similarly, the vanilla cinematic says that the Third War happened four years prior to the release of the game. Provided no time skips during expansions, this means we are currently in Year 35 (give or take a year). ![]() ![]() Warlords of Draenor was released in November 2014, a little over three years ago. According to Chronicle II, this event happened 3 BDP. ![]() The Warlords of Draenor cinematic says that the “Shackles of Servitude” event, or when the Horde first drinks the blood of Mannoroth, occurred 35 years ago. Everything before is referred to as ‘Before Dark Portal,’ or BDP, and everything after is ‘After Dark Portal,’ or ADP. However, with the information given us, we can map out a rough timeline of when the Third War starts and what the current year is (that is, until Chronicle III comes out and proves this all radically incorrect).Īccording to Chronicle II, the opening of the Dark Portal marks Year 0. Chronicle III, which won’t be out until March 2018, covers the Third War. So thanks to Chronicle I and II, we have a much more solid understanding of how much time has elapsed between major events in the Warcraft universe.
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